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Devlog
Blue Wheels
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Devlog
Group Roles
November 09, 2020
by
CECIL
Cecil: Physics & Destructible assets Aesthetics Tutorial Design Puzzles & Obstacles level design Menu Screen Will: Player Enemy AIs Aesthetics Tutorial Design Arena level design...
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Success/Failure/Future development
November 09, 2020
by
Will
I think this project was overly ambitious considering the time frame we had. We are not at a proficient enough skill level to pull off something like this so quickly. The greatest success from this mi...
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Development Process
November 09, 2020
by
Will
The prompt for this game is to create a platformer. We didn't have a very clear vision at first, but had the idea of creating a game that was heavily physics based. Will - I was designing the player,...
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