PLAYTESTS POST MORTEM
VAULTRUNNER » Devlog
UPDATES AND FIXES
FIXES from Ver 0.0.1:
Addressed Problems & - Solutions:
- Thrusting Physics(FIXED) - Reset of player velocity to 0 after each thrust.
- Player attaches to walls during gameplay(FIXED) - Applied Collider Effector to prevent walls from registering player's physics.
Updates:
- Laser register and resistance - Laser now has better and more intuitive registers and feedbacks, as upon hits with the player, laser stuns player's maneuverability and reduces player's thrust.
- Guard Bullets knockback - Guard Bullets now reduces player's thrust upon hit to simulate knockback effects.
- Firing Cooldown - Reduced player's fire rate to prevent exploitations of spamming.
- Health Bar UI - Adjusted to the top of the play window for better visibility, and are corrected with better accuracy.
Files
Cecil Boey - VAULTRUNNER_B_08_Win.zip 30 MB
Oct 08, 2020
Cecil Boey - VAULTRUNNER_B_04_Mac.zip 30 MB
Oct 08, 2020
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VAULTRUNNER
Fast-paced platformer of a thief with jetpack zooming for escape
More posts
- Successes | Failures | FutureNov 29, 2020
- Development ProcessNov 09, 2020
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